Jules Verne's classic novel Twenty Thousand Leagues Under the Sea tells the story of Captain Nemo and his astounding ship, the Nautilus. Set in the year 1866, this amazing electric-powered submarine travels throughout the seas tacitly on missions of research and exploration, but it isn't long before two captive crew members, Professor Aronnax and Canadian whaler Ned Land -- rescued from the wreck of a Nautilus attack -- realize that Captain Nemo's motives are far more complex and possibly sinister.
Can you command the Nautilus on its year-long cruise to destiny? Can you fend off giant squids? Discover the South Pole, the Arabian Tunnel, or the lost city of Atlantis? Can you scourge the high seas and create enough fear in the great maritime powers to free the colonial peoples of the world from them? There really is a whole world to explore and master when you are adventuring in this amazing solitaire game: Nemo's War.
• One 6-page, full-color Rules booklet
• One 11" x 25½" paper game map
• 24 Adventure cards
• 54 color, die-cut 3/4" square ship counters
• 45 color, two-sided die cut 1/2" round markers
• One player aid story epilogues sheet
• One player aid score sheet
• Polybag packaging and component storage
Game Design: Christopher Taylor
Documentation and Game System Development: Alan Emrich
Graphic Design: Alan Emrich
Game Map: Tim Allen
Playtesting: Paul Aceto, Tom Decker, Vince DeNardo, Scott Everts, Michael Love, Lance McMillan, Kim Meints, Chad Oatman, Marc Puig, Leigh Toms
Proofreading: Bill Barrett, Tom Black, Benoit Larose, Jon Matthews