Trenches of Valor

Availability: In stock

$0.00

Quick Overview

Stage daring trench raids during The Great War in this quick, tense game packed with pulse-pounding drama.

Front cover

  • Front cover
  • Back cover
  • Game components
  • Map
$0.00

Details

Where did the great commanders of World War 2 get their start? Fighting in the trenches of World War 1, of course!

Many recall the stalemated trench lines opposing each other for years of futile mass-assaults, but there was daring and heroic action to be found in the small unit trench raids led by rising young officers such as Erwin Rommel. Crossing “No Man’s Land,” cutting the barbed wire, and sneaking in under the cover of darkness while a box barrage guarded the raider’s flanks, small parties of soldiers would risk all in an effort to keep the enemy off-balance and prepare the way for future actions.

These quick raids of maneuver and destruction caused panic and pulse-pounding excitement for their brief durations, serving as the stuff of heroic legend for a generation whose nations fought so tragically. Can you lead or defend against a surprise raid among the trenches? Can you keep steady as troops arrive and nerve-wracking bombs go off seemingly from nowhere? Will you triumph among confusion amid the Trenches of Valor?

Game Components:

 
•    One 4-page, color Rules booklet with six scenarios included
•    42 color, die-cut 3/4” mounted pieces
•    One 11” x 17” color game map with tables
•    One BattLessonTM sheet
•    Polybag packaging and component storage
•    Part of an introductory wargame series!
 

Credits:


Game Design: Pelle Nilsson
Development & Graphic Design: Alan Emrich
Counter Art: Mikael Rydfalk
Playtesting: Yngve Ahlenbäck, Vince DeNardo, Stefan Anton Federsel, Daniel Gray, Henrik Kihlberg, Hermann Luttmann, Tully McKinley, Kim Meints, Anthony Nunziata, Stephanie Newland, Jonathan Rockmore, Mattias Rönnblom, Michael Socey
Proofreading: Tom Black

Game Resources

(Rules require a PDF viewer installed in your browser, or right-click to download and open with a PDF reader)

Game Data

Number of Players 2
Age 13+
Playing Time Approximately 25 minutes
Difficulty 3
Solitaire Suitability 7
Designer Pelle Nilsson
Developer Alan Emrich

Reviews

Trenches of Valor by Father Geek
I was very pleasantly surprised with Trenches of Valor and Victory Point Games is quickly moving up my ladder of game publishers I greatly enjoy. This game is everything I want it to be. It’s small enough to take anywhere, plays big enough to satisfy my gaming needs, challenges me, is easy to teach, easy to learn, and has unlimited replay value.

I can see myself playing this game just about anywhere and with just about anyone. It has also hooked my oldest little geek and has him thinking of playing more complex games and has him interested in history. If that’s not a total win, I don’t know what is.
Trenches of Valor by Howard Andrew Jones
One of the interesting things about the Victory Point Games titles is that they impart a great sense of history. They simulate historical events and then you honestly get a sense of what those events were like as they happened. Trenches of Valor isn’t as realistic as some of the other titles in that sense, because it emphasizes cinematic bravery, but it does provide a snapshot of WWI trench warfare, and just how deadly it truly was.