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Blog

Cruel Necessity: Visions of a Second Edition

Cruel Necessity: Visions of a Second Edition

Posted by Alan Emrich on Apr 11th 2019

There are many illustration and graphics hands working on your new edition of Cruel Necessity. Although everything here is a work-in-progress, we wanted to share some development graphics of how the v … read more
TITE: Strategic Bombing for Fun and Profit

TITE: Strategic Bombing for Fun and Profit

Posted by Kevin Roust on Apr 11th 2019

Strategic Bombing for Fun and ProfitSetting Your Sights on the Enemy’s Economy and MoraleBy Kevin RoustWhen at last the first Soviet game turn (June IV, 1941) arrives, the Red Air Force will likel … read more
We Need a Hero (of Weehawken)

We Need a Hero (of Weehawken)

Posted by Alan Emrich on Apr 11th 2019

We Need a Hero (of Weehawken) OR – Hamilton: The Requiem By Alan Emrich We are very pleased to announce that we are deep in playtesting and putting the design and development work on a n … read more
Flagging Morale in ETO Campaign Games

Flagging Morale in ETO Campaign Games

Posted by Frank Chadwick on Mar 15th 2019

Flagging Morale in ETO Campaign Games OR “Can’t you see they are only a few lousy Morale Points from collapsing!?” By Frank Chadwick How do you win a war? In answer to that q … read more
ETO Project Update: March, 2019

ETO Project Update: March, 2019

Posted by Alan Emrich on Mar 15th 2019

ETO Project Update: March, 2019 As the Winter Season winds down and players prepare for the Spring Seasonal Start Phase when more turns per Month are in store on the old game calendar/turn t … read more