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Box Front

Chariots of Rome

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Sean Young
2 or more
Play Time:
60 minutes
Rome, 10 BC: Caesar Augustus has erected a mighty obelisk in the center of the enormous Circus Maximus in tribute to his conquest of Egypt. Banners of the Red, White, Green, and Blue factions wave in the stands as the fans cheer on their favorite drivers and teams. Here will be tested the skill of the drivers (aurigae - that's you!) and the caprice of the gods. The chariots are taking their starting places, and soon the thunder of numerous quadriga, four-horse-drawn chariots racing at breakneck speeds, will echo among the crowd of 250,000.

Chariots of Rome, from designer Sean Young, is a simple (yet brutal) competitive chariot-racing board game for 2 to 8 cunning drivers set in ancient Rome's grand stadium, the Circus Maximus. Each player controls a unique charioteer character and competes on the giant track for two or more laps. Players can also drive with one of four teams (of two chariots), each representing a different historical Roman racing faction.

But there is more to winning the laurel wreath of victory than handling dangerous corners! Charioteers can whip and ram their opponents to dramatically hinder them during the race (much to the crowd’s delight). The gods are watching, too, along with the tens of thousands in the crowd, and they might be inclined to influence the race in their favor!

So mount your chariot, tie the reins around your waist, tightly grasp your whip, and pay tribute to Caesar in Chariots of Rome!

What's In The Box?:

• One 12-page, full-color Rulebook
• 1 Stadium Map
• 13 Charioteer Cards
• 21 Fate Cards
• 64 Action Cards
• 8 Initiative Cards
• 8 Chariot Tokens
• 8 Chariot Mats
• 8 Rattled Markers
• 8 Tactics Markers
• 8 Endurance Markers
• 8 Speed Level Markers
• 8 Lap Markers
• 8 Start Markers
• 8 Wreck Markers
• 3 Debris Markers
• 1 six-sided Fate die
• 1 six-sided Tri die


Game Design: Sean Young
Development: Alan Emrich, Nathan Hansen, Stephen Palachio
Documentation: Alan Emrich
Graphic Design: Noelle Le Bienvenu, Barry Pike III
Illustrations: Chelsea Autio
Publisher: Victory Point Games
Marketing: Grant Taylor
Producer: Deon Carrico
Playtesting: Pierre Belca, Mike Bencomo, Moe Carlson, Siôn Rodriguez y Gibson, Tania Goodheart, Greg Hernandez, Elizabeth Finnegan, Niles Livingston, Kevin McKee, Josh Ledford, James Baca, Shawn Bernard, Pascal Bons, Phil Fleischmann, Taylor Flynn, Mike Fryer, Nathan Hansen, Clayton Hayles, Chris Janquart, Alejandro Komai, Jeremy Lennert, Stephanie Marroquin, Noah Massaro, Lance McMillan, Derrick Nguyen, Michael Stultz, Heath Taylor, Lance Taylor, Craig Tenhoff, Jay Vales, Ian Wakeham, Roger Yang, Lewis Young, Sheri Young
Proofreading: Bill Barrett, John Ferrari, Noelle Le Bienvenu, Linda Daley Paulson, Petra Schlunk, Leigh Toms, Karen Wolterman


Chariots of Rome by Jon LaCarrubba (Board Game Quest)
More importantly though, does Chariots of Rome scratch the racing game itch? 100% absolutely, yes. This has taken the cake of racing games for me. It is truly about the race and does not share the stage with other distracting mechanisms. In fact, the closest additional gaming element included in Chariots of Rome are practical push-your-luck mechanisms when players choose to barrel into corners. The game is involved, fun, and exciting. In the few instances of player/chariot elimination that would normally be frustrating, Chariots of Rome proves itself to be just as fun as a spectator sport. All in all, this high horsepower racing game that hits on all cylinders.

Final Score: 4.5 Stars – A true racing game that is fun and polished from start to finish.
Chariots of Rome by Third Point of Singularity
Chariots of Rome pulls a lot of familiar mechanics together (the track, initiative pulls, etc.) and mixes it with some brand new mechanics like Fate Cards, Charioteer characters and the Action Card draw. Everything new that was added was designed to make the game play just like a familiar chariot racing game, yet play in half the time as good old Circvs Maximvs.

I think Chariots of Rome delivers on this premise elegantly. The initiative draws are fast, the speed bands work perfectly and the game is able to build the tension that it requires to call itself a chariot game.

Fortune and Glory, citizens!
Death Race: Chariots of Rome Review by Nick South (Gaming Trend)
Chariots of Rome recreates the frantic and brutal nature of a chaotic chariot race. You take on the role of a Roman chariot racer battling against opponents who will do whatever it takes to defeat you. Managing both your horses’ endurance and your own mettle are crucial to surviving to the finish line, as the game forces you to time your risks appropriately. Push too hard for speed, and you may run out of steam short of victory. Play too cautiously to conserve health, and you will find yourself well behind the pack. Maneuvering through the crowd is difficult enough, but the game takes a deliciously nasty turn with the ability to attack your fellow racers. Whipping and ramming your opponents can cause damage or even swerve your opponent off course. Yet, even attacks can backfire, causing you to lose valuable ground or health. Chariots of Rome is all about risk versus reward, and it works brilliantly.