Asymmetrical Deconstruction in TitE

Posted On: Tuesday December 26, 2017, 10:37 am

TITE logo"Damn, the Soviets have a lot of Personnel Points!"

Historians examining the war in the east during WWII always note the differences in the force structures and weapon types between the Axis and Soviet combatants. This is writ large over the maps of Thunder in the East as both sides manage armies that are distinctly different in their organizations and the economies that underpin them. This article by Alan Emrich explores these difference in solid game terms. Read More!

The Death and Rebirth of Soviet Mechanized Forces

Posted On: Monday December 25, 2017, 10:33 am

ETO logoThe Death and Rebirth of Soviet Mechanized Forces

Designer Frank Chadwick examines how he simulated the conditions surrounding the Soviet Early Mechanized Corps -- a formation in its infancy when the Axis attacked and so wildly variable in its quality that the Soviets would abandon them in favor of a new model Mechanized Corps a year later. To learn how a wargame designer must grapple with history and present playable solutions, Read More!

For A Few Rubles More

Posted On: Monday December 25, 2017, 9:01 am

TITE logoFor a Few Rubles More

Playtester Kevin Roust continues his examination of the 1941 Soviet economy. In the first installment, USSR Personnel Points and Raised 8-4 Rifle Army units were the focus. In this second part, he considers the rest of the Soviet Force Pool in response to the emergency of WWII with an emphasis on smart economic play in Thunder in the East.

Modeling the Soviet Army in ETO

Posted On: Monday December 25, 2017, 5:55 am

ETO LogoModeling the Soviet Army in ETO

Although the German Army is the dominant force in all ETO games, the Red Army is the largest presence in Thunder in the East and its portrayal provides much of that game's personality. Designer Frank Chadwick explains how modeling the Soviet military went from research to game table when you READ MORE.

Modeling the German Army in ETO

Posted On: Thursday December 21, 2017, 10:35 am

ETO LogoModeling the German Army in ETO

Legendary wargame designer Frank Chadwick explains how he modeled the German Army during WW2 and applied those lessons to his ETO wargame series. There are great lessons in his thought processes and the decisions he made. To explore this further, read more.