Jena 20 is the second title in Joseph Miranda's innovative Napoleonic 20 series. With only modest complexity and a focused scope employing low unit density on the map (20 pieces or less) and dramatic, fast playing turns, it is the addition of "story-driven" random event cards and night game turns providing the operational pauses and "friction of war" that give players a great feel for the parry-and-thrust of a Napoleonic campaign as the armies close for battle.
Following France's glorious victory against the combined Austro-Russian armies at Austerlitz the previous December, the Prussians have finally come off the fence and declared war against Napoleon. As both sides maneuver, uncertain of the location or center of gravity of the opposing army, they meet in a dramatic double battle on the fields of both Jena and Auerstadt.
Can the heirs of Frederick the Great maintain their composure and cohesion long enough to teach the haughty French a lesson, or will Napoleon and his Marshals ride on to ever greater glory?
• One 8-page, full-color Rules booklet, with Standard and Optional Rules included
• One 1-page sheet of Exclusive Rules
• One 11" x 17" paper game map
• 40 color, die-cut 5/8" mounted game pieces
• 12 Random Event cards
• One 8½" x 11" color player aid sheet
• Polybag packaging and component storage
Game Design & Development: Alan Emrich
Art & Graphic Design: John Cooper
Playtesting: Mark Beninger, Lance McMillan, Kim Meints