The Barbarossa Campaign

Availability: Print-ready

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Quick Overview

A fascinating, solitaire game covering the entire Eastern Front during WW2 on a grand scale

Front cover

  • Front cover
  • Back cover
  • Game components
  • Map
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Details

2008 CSR Award Nominee The Barbarossa Campaign, by designer Gary W. Graber, recalls the titanic struggle on the Russian Front of World War 2 as no other wargame has presented it before – as a story filled with drama and pathos, using a novel new solitaire gaming system that puts you, the Axis Player, in command, facing momentous events – sometimes history's master, and at other times its pawn.

Featuring a dynamic game engine – where you must attempt to collapse the Soviet Union against all odds, where the cunning strategies you devise while directing your panzer thrusts eastward or offering fanatical resistance as the Red Army pushes relentlessly back – you will bask in a fresh, new retelling of this epic story each time the game is played.

Plumb the possibilities offered in The Barbarossa Campaign where myriad historical "what-ifs?" are constantly explored and where you will be swept away by the ebb and flow of vast battles that can be swiftly mastered after encountering rules of only moderate difficulty. It is time to revel in your hobby again with this fast-moving, innovative Russian Front wargame built for fun and enjoy the "story" in history afresh every time you play it.

Game Components:


•    One 16-page, color instructions booklet
•    One 2-page sample game turn
•    One 11" x 25½" color map
•    Five scenario set up displays
•    Three economic display mats
•    One events table card
•    100 color, die-cut two-sided 1/2" square pieces
•    40 color, die-cut 5/8" square pieces
•    90 color, die-cut 1/2" round pieces
•    56 color, die-cut 5/8" round pieces
•    40 Event cards
•    Polybag packaging and component storage

Credits:


Game Design: Gary W. Graber
Additional Design and Development: Alan Emrich with Carl Paradis
Graphics: Alan Emrich
Map:
Tim Allen
Documentation Layout: Alan Emrich
Playtesting: Paul Aceto, Terry Colman, Vince DeNardo, David Ells, Tully McKinley, Kim Meints, Mick Mickelsen, Peter Rixon, Norm Stweart
Proofreading
: Bill Barrett, Judy Krauss, Jon Matthews, Gary Sonnenberg

Game Data

Number of Players Solitaire
Age 14+
Playing Time Approximately 40 minutes
Difficulty 6
Solitaire Suitability 9
Designer Gary Graber
Developer Alan Emrich

Reviews

The Barbarossa Campaign by Boardgames in Blighty
The Barbarossa Campaign is a very good solitaire game. You have plenty of decisions to make; the system takes the strain to help you enjoy the experience, feel the tension of the shifting initiative, and manage the strategic picture with key focus beyond the Front line. Within 2-3 turns you will find yourself becoming comfortable as the game's engine starts to purr along. The AI is strong and pushes you, stretches you, and slaps you (but in a good way).

A very nice design with just enough strategic meat and mechanics that work nicely together. What seemed a bit daunting at first turned out to be a hidden gem. And it's darn good fun! (8.5/10)