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News
  • Pick a Card, any Card - Wednesday December 27, 2017, 4:37 pm

    TITE logoPick a Card, any Card

    In this article, Alan Emrich examines the cards used during play of Thunder in the East for both sides globally and specifically. He presents the Big Picture view of how your faction's card deck works and an operational look at their events by groupings. There is nothing up his sleeve and everything is in hand when you Read More.

  • The Plane Truth in ETO - Tuesday December 26, 2017, 3:22 pm

    ETO LogoThe Plane Truth

    From the commanding heights of the ETO Air system, designer Frank Chadwick shows you how it was built and flown from blueprint to battles. Laying out the design benchmarks for an Air system that could meet wargamer's expectations at this scope and scale with elegance and ease of use, the master has donned his Bomber Jacket, switched on, and shouted "Contact!" to us in the ground crew. Read More!

  • Thunder in the East Now Live on Kickstarter! - Tuesday December 26, 2017, 1:13 pm

    TitE Kickstarter

    Frank Chadwick’s Thunder in the East is the first game in the new ETO series and covers the titanic struggle on the Russian Front.! READ MORE about this exciting new release from Victory Point Games!

  • Asymmetrical Deconstruction in TitE - Tuesday December 26, 2017, 10:37 am

    TITE logo"Damn, the Soviets have a lot of Personnel Points!"

    Historians examining the war in the east during WWII always note the differences in the force structures and weapon types between the Axis and Soviet combatants. This is writ large over the maps of Thunder in the East as both sides manage armies that are distinctly different in their organizations and the economies that underpin them. This article by Alan Emrich explores these difference in solid game terms. Read More!

  • The Death and Rebirth of Soviet Mechanized Forces - Monday December 25, 2017, 10:33 am

    ETO logoThe Death and Rebirth of Soviet Mechanized Forces

    Designer Frank Chadwick examines how he simulated the conditions surrounding the Soviet Early Mechanized Corps -- a formation in its infancy when the Axis attacked and so wildly variable in its quality that the Soviets would abandon them in favor of a new model Mechanized Corps a year later. To learn how a wargame designer must grapple with history and present playable solutions, Read More!



       


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Bestsellers
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About Us
Victory Point Games is a small format, indie board game publisher currently based in Southern California. Though our business was founded on a passion for the historical war genre, over the years we have enthusiastically expanded our repertoire to include strategy, card, family, and casual board games. Our focus is to produce easy to learn, easy to teach, and quick to play games that are fun and accessible for any level of gaming experience.