The cookie settings on this website are set to 'allow all cookies' to give you the very best experience. Please click Accept Cookies to continue to use the site.

Front Cover

For the Crown expansion #2: The World is Round

(No reviews yet) Write a Review
Jeremy Lennert
2 or more
Play Time:
90 minutes

Gold Banner product

The world is growing.

New frontiers are being explored, and powerful discoveries being made. One can sense the excitement in the air; it is a time of new ideas and expanding horizons. Visionaries chart courses that recently would have been unthinkable. Even common folk are pulling up their stakes and setting out as brave explorers, hoping for a chance at fame and riches.

But bravery is not enough today; traditional methods no longer suffice for victory. The royal contenders are becoming more scholarly, hiring magisters where once they sought bureaucrats. Rumors hint at bandits being hired to pick apart their opponents' less-flexible traditional armies.

The world is growing. We must grow with it, or disappear in the shadows of greater men...

The second expansion to For the Crown, The World is Round introduces several new units with the ability to move in a cylindrical fashion – moving off the edge of the board and re-appearing on the other side. Rush your opponent with the vicious Raider, and command your troops with the Khan. Take charge of the battlefield and utilize maneuvers that will make your opponent's head spin with The World is Round.

Note: For the Crown expansion kit 2: The World is Round is not a "stand alone" game. You must own a copy of For the Crown 2nd edition to use it. This expansion kit cannot be used with the first edition of For the Crown.

What's In The Box?:

• One two-sided Rules sheet
• 53 thick, two-sided, laser-cut game units
• 50 deck-building cards
• One bright red, 9 1/4" x 5 7/8" Standard cardboard VPG game box
• One beautiful box cover sleeve
• One "Wipes-A-Lot" napkin
• One charcoal desiccant packet


Game Design: Jeremy Lennert
Documentation & Development: Noelle Le Bienvenu
Art: Clark Miller, Daniel Taylor
Playtesting: Alan Emrich, Keith Gaudry-Gardner, Nathan Hansen, Kevin Labeeuw, Lance McMillan, Zach VandeKamp, Frank Zazanis
Proofreading: Rick Partin, Ian Wakeham, Karen Wolterman


As the Chessboard Turns by Jason Meyers (iSlaytheDragon)
For the Crown’s mixture of Chess and deck-building was already an innovative design by itself. Cylindrical movement is an even more inventive and ground-breaking element. Chess purists may have more trouble adapting to the concept of wrapping around the board than they did with adding cards and customized units in the first place. It’s often brain-burning, surprisingly chaotic, and will catch you off-guard more than one. But if you can grasp the idea and run with it, The World is Round opens a new sphere of play. It creates greater depth, provides for strange new strategies, and allows for some interesting experimentation that will leave not just the board spinning, but your head, as well. (7/10)
For the Crown expansion #2: The World is Round by Cody (The Discriminating Gamer)
The World is Round takes the best things about For the Crown and runs with them. The best part, of course, is that such variety allows you to customize the game every time you and a friend sit down. It is said that no two games of Chess ever play out the same way. If that is true, it is true x 1,000,000 for For the Crown and its expansions.

Game Resources

(Rules require a PDF viewer installed in your browser, or right-click to download and open with a PDF reader)