Leuthen: Frederick's Greatest Victory

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Quick Overview

Recreate the battles of the 18th century with Leuthen: Frederick's Greatest Victory, part of the Drums & Muskets system!

Front cover

  • Front cover
  • Back cover
  • Game components
  • Map


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Drums & Muskets is a game system that recreates battles of the 18th Century, from roughly the adoption of the socket bayonet through the French Revolution. Leuthen is the first game in the series.

The very existence of the Hohenzollern monarchy is in question. Prussia hovers on the brink of collapse after a string of defeats as the winter of 1757 approaches. Frederick throws his small army against an Austrian force nearly twice its size with time only for one desperate battle to redeem his fortune before the snows fall.

Designer Frank Chadwick has created an elegant set of simple game mechanics that seamlessly integrate command control, maneuver, and morale with the uncertainties of combat. The battles of The Age of Reason are yours to refight with the Drums & Muskets game system

What's In The Box?:

•   One 20-page, full-color Rules booklet
•   One 11" x 17" cardstock game map
•   25 Tactical Event cards
•   30 1 x 1/2" rectangular units
•   23 square markers
•   One 8½" x 11" full color player aid mat
•   One six-sided die
•   One 11" x 17" mounted, jigsaw-cut game map
•   One bright red, 9 1/4" x 5 7/8" Standard cardboard VPG game box
•   One beautiful box cover sleeve
•   One "Wipes-A-Lot" napkin
•   One charcoal desiccant packet


Game Design: Frank Chadwick
Development: Bryan Armor and Alan Emrich
Map Art: Tim Allen
Playtesting: Steve Darrell, Joshua Gottesman, Hermann Luttmann, Lance McMillan, Kim Meints, David Moody, Andy Nicoll, John Welch
Proofreading: Bill Barrett, Brad Bernstein, Hans Korting, Rick Partin, Leigh Toms, Ian Wakeham

Game Data

Number of Players 2
Age 13+
Playing Time Approximately 40 minutes
Difficulty 4
Solitaire Suitability 5
Designer Frank Chadwick
Developer Bryan Armor


Don’t Prussia Your Luck by Jason Meyers (iSlaytheDragon)
Leuthen: Frederick’s Greatest Victory shows that hex-and-counter games need not be just for stodgy old men or dusty archives. It condenses all of the excruciating minutia, massive counter density, and overly convoluted rules set of an epic, hardcore war simulation into a quicker, satisfying, experience with the same flavor and respect to historic detail.
Recreate the Historical Battle on the Tabletop by RJ Cullen (Toys Bulletin)
The Toys Bulletin staff played multiple games, and found a level of realism that we do not see in many games of this type. We particularly liked the way combat units moved through the hexagonal spaces, having to turn and face a hex side or hex vertex each time, impacting not only movement but combat as well. The game also lets your imagination work in high gear, as we simply got a great feel for being in the actual battle between Prussia and Austria.
Leuthen: Frederick's Greatest Victory by Boardgames in Blighty
Leuthen is indeed elegant, as there is a good amount of feel for the warfare of the time in a simple, playable system which has just enough options and flexibility to make you want to come back and have another go. Ultimately, this is a slugging match and with limited turns and a small map, so it very much becomes a case of coming together in the face of the enemy as there is no time for fancy maneuver. It looks gorgeous, plays well, and, very importantly, is fun. Not sure that I can ask anything more.

A lovely game which I highly recommend.