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Nemo's War: 2nd Edition

Nemo's War: 2nd Edition

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Chris Taylor
1 or more
Play Time:
90 minutes



Jules Verne’s classic novel Twenty Thousand Leagues Under the Seas tells the story of Captain Nemo and his astounding ship, the Nautilus. This second edition of Victory Point Games' popular solitaire offering from designer Chris Taylor has been greatly enhanced with mass-production printing and amazing Ian O'Toole art and graphics throughout.

With this supercharged second edition of Nemo's War, prepare yourself for the adventure of a lifetime!

As a Victory Point Games Premier Line title, Nemo's War: Second Edition meets a higher level of component excellence by including a properly mounted game board, myriad die-cut counters, nice stock game cards, and a lovely, telescoping game box.

Note: The enamel pin and the two counter bags, which were Kickstarter exclusives, are NOT included.

What's In The Box?:

• One Rulebook
• One Epilogues book
• One 17” x 33” game board
• 62 Adventure cards
• 10 Nautilus Upgrade cards
• Nine co-op game Officer cards
• Six Character Resource tiles, two Motive tiles, and one Captain tile
• 220 tokens and markers (ships, gemstones, etc.)
• 12 Uprising cubes (10 black, 2 gray)
• Five dice (3 white and 2 black)
• One Nautilus miniature


Game Design: Chris Taylor with Alan Emrich
Documentation and Game System Development: Alan Emrich
Graphic Design and Illustration: Ian O'Toole
Playtesting: Stig Morten Breiland, Vince DeNardo, Wes Erni (Mathemagician), Taylor Flynn, Kevin Fortuna, Nathan Hansen, Joanne Powers, Petra Schlunk, John Smales, Zach VandeKamp, Ian Wakeham
Proofreading: Scott Bowen, Linda Dailey Paulson, Rodolphe Duhil, Avalon Emrich, Mike Holzman, Lines Hutter, Simon King, Hans Korting, John LaFief, Noelle Le Bienvenu, Russell Martin, Mo Mozzone, Sam Oppenheim, Rick Partin, Matthew Roskam, Ludovic Russo, Paul Scholey, Daan Spitael, Leigh Toms, Emanuele Vicentini, Ian Wakeham, Karen Wolterman


Avast! Let the cannonballs fly free! by Shaun McCormick (The Room and Board)
Nemo's War is one of my favorite solo games, simply because of the depth, excellent narrative and art, and challenge. It simply plays very differently than so many other solo games out there today. The tension and consequence of die rolls leave you slightly afraid of the die you hold, which is such a neat feeling. Every venture out into battle feels like it could be your last, and the exhilaration of getting to the hard-fought finale really is unique.
...of Sonar Pings and Warship Things by Both Sides of My Table
It is lavishly produced and illustrated giving the soloists amongst us great opportunity to explore the world of Jules Verne’s 20,000 Leagues Under The Sea. I would have to highly recommend this title as a compulsory solo title purchase especially if you want a slight wargame/exploration game without getting into heavy naval battle rulesets.

So, as Nemo hangs his head in despair at my feeble efforts at leading the Nautilus to victory, Nemo’s War earns its self an submersible BSoMT 1d8 die roll of (8) for a thoroughly entertaining, all round immersive solitaire gaming experience.
“The earth does not want new continents, but new men.” Can You Walk in Captain Nemo’s Footsteps? by Rick Martin (Armchair General)
I must admit that there are so many layers to this game, I’m still exploring the possibilities and Victory Point Games has just announced a new expansion! I for one can’t wait to cast off in the Nautilus again! “Mobilis in Mobile” or as we say “”moving within the moving element” aka “moving in the sea”. Nemo’s War is a winner and one of my favorite games of 2017!
Nemo's War: 2nd Edition by David Neumann (Stately Play)
Being a grizzled old gamer, I had honestly assumed the ability for a board game to surprise me had come and gone. I’m still excited when I see a new mechanism or a hook that I wasn’t expecting, but to find something completely and utterly unlike anything I’ve ever played are those gaming moments you remember. Getting Nemo’s War to the table is like the first time you played a really good euro, saw the genius behind Dominion, or tasted your first 18xx game. I’ve only played six solo games of Nemo’s War thus far, and haven’t come close to earning the “winning” amount of points, but each one has stuck with me more than 90% of the games that populate my game shelves. Think you’ve seen everything? Give Nemo’s War a try. It has the power to revitalize that love of gaming you probably haven’t had since you first broke into the hobby. Yep, it’s that good.
Nemo's Excellent Adventure by Travis Williams (Tech Raptor)
I’m absolutely enamored with Nemo’s War Second Edition. While it is a dice-driven game it’s structured in such a way that your decisions, not the luck of the dice, are what drives your successes and failures. The four different Motivations that you can choose from really do make the game feel different from game to game as each requires its own approach and focus, and the amount of component randomization ensures that even games using the same Motivation won’t play out the same way twice. Regardless of the path you choose to take during any one play of Nemo’s War, the game is satisfying, involved, interesting, and thematic. Each play feels like a grand adventure, and this game has rocketed towards the top of my Personal Favorites list, as well as my list of Best Board Games of 2017.
Alone Beneath the Sea by Space-Biff
For many solo gamers, Nemo’s War is one of the finest options out there. It’s easily the prettiest thing Victory Point Games has ever offered, if that matters to you. From the feel of the draw bags and the weightiness of the ship tokens to the crispness of the board’s visual design, there’s very little to complain about. ... Far more importantly, this is one of those rare dice games that never fails to excite, weaving a narrative that’s both gripping and ever so slightly somber, the tale of a man raging against the callous march of industrial progress. ... Its sensibilities are roguelike in nature — it’s tough, capricious, likely to end in failure, and each attempt presents new challenges, ships, and likelihoods of disaster. It isn’t a game you’ll win often, and its “triumph” score may elude you for many dozens of plays.

And, shipmate, is it fantastic. It’s rare enough for a solo game to receive such a loving treatment. Snap it up.
Nemo's War: 2nd Edition by Jonathan Nelson (Gaming Bits)
The game itself is fully immersive and will plunge you deep into Nemo’s world. ... Solo gamers and those that enjoy a good strategic game should enjoy this one too. Overall, the game is full of lots of different challenges and obstacles that weave into an amazing story. You’ll find yourself wanting to come back to this one again and again. I enjoy it a lot and I highly recommend it. It’s an amazing adventure. (9 out of 10)
Nemo's War: 2nd Edition by The Secret Cabal Gaming Podcast
Thematically this game is freakin' awesome...I've played this game four and a half times now, [and it] is quickly becoming, I believe, one of my favorite games of all time...It's just awesome in every single way. ... Those motives are probably the most genius way of changing a gameplay kind of style that I've ever seen in any board game ever.
Nemo's War 2nd Edition by Elemeeple
Wonderful game. Very thematic. Lots of moving pieces and yet it's not fiddly...and even though you are rolling a lot of dice, by gods you have so many ways to mitigate everything that comes at you. I highly recommend it, this is a keeper for sure.
Preview of Nemo's War 2nd Edition by Roger's Reviews
This second edition of Nemo's War is simply a great game. It may even be the best solitaire game VPG has made.
An Early Look at Nemo's War 2nd Edition by Erik Dewey (Indie Cardboard)
I was very impressed with the depth and variety included in this game, to say nothing of how much fun Nemo's War is to play. This is a great solo game, and one that does a solid job of capturing the feel of its source material. If you are a fan of classic literature, engaging single-player experiences, or just want to go on a thrilling adventure, I highly recommend checking out this second edition of Nemo’s War.