Named one of Alexander's and Grant's Top Ten Games of 2016 from The Player's Aid!
In the Wild West of Canada, the natives were restless and seeking redress for their grievances from the government in eastern Canada. Matters came to a head in 1869 as Louis Riel led a successful rebellion, forcing the government into a compromise. This resulted in the Manitoba Act and caused Louis to flee to the United States. Then again in May of 1885, the North-West Rebellion broke out and Louis Riel returned to lead it. However, this time, the Canadian government crushed the revolt militarily, and Louis was captured to stand trial.
It is July of 1885, and over five fateful days Louis Riel must face the trial for his life on a charge of High Treason. The government has changed the venue to a location more favorable to the prosecution and brought in top lawyers to see that justice will be swift and sure. Oddly enough, this capital case only saw six jurors seated. Louis’ team of attorneys is angling for an insanity defense, but the prosecution is ready to rebut those arguments.
More than the body of one man, Louis Riel, may hang in the trial’s outcome. The fate of a nation is also on trial and can just as assuredly hang on the balance of justice.
High Treason: The Trial of Louis Riel is a two-player, 40-minute card game where the players lead the prosecution or defense of one of history’s heroic and tragic figures. The deck is stacked for the prosecution, but the burden required for a hanging conviction is as high as the gallows. You will question prospective jurors and dismiss those least helpful to your case, after which the trial begins in earnest. There are many paths to victory: Swaying the jurors personally and “locking” them into your outlook; swaying the jurors on key personal matters such as their language, religion, and occupations. The prosecution must also present evidence of guilt and rebut evidence of insanity, while the defense must do the opposite. When the trial is over, the jurors deliberate and score their verdict to determine the fate of the defendant, Louis Riel.
Can you triumph on the courtroom stage with a man’s life at stake? Find out with High Treason: The Trial of Louis Riel!
What's In The Box?:
• One 16-page, full-color Rules booklet
• 50 Trial cards (45 historical + 5 "what if?" variant cards)
• 12 Juror cards
• One game mat
• Two player aids
• 100 thick, laser-cut, multi-shaped counter pieces (minor assembly required)
• One six-sided die
• One bright red, 9 1/4" x 5 7/8" Standard cardboard VPG game box
• One beautiful box cover sleeve
• One "Wipes-A-Lot" napkin
• One charcoal desiccant packet
Game Design: Alex Berry
Development: Alan Emrich
Graphic Design: Tim Allen
Rules Layout: Noelle Le Bienvenu
Playtesting: Mark Butt, Tom and Hayden Decker, Paul Farrell, Phil Fleischmann, Sam Furth, Amanda Hodge, Steve Johnston, Alexis Jones, Nathan Hansen, Jeremy Lennert, John Mason, Noah Massaro, Lance McMillan, Chris Meichtry, Robert and Barbara Nielsen, Barry Pike III, Brian Powers, Joanne Powers, John Prewitt, Dorian Richard, Daniel Robison, Phil Sauer, Petra Schlunk, Torin Schlunk, Matt Shirley, Alan Snider, Jeanne Ziegler
Proofreading: Matthew E. Deuber, Avalon Emrich, Linda Dailey Paulson, Russ Williams, Karen Wolterman