The cookie settings on this website are set to 'allow all cookies' to give you the very best experience. Please click Accept Cookies to continue to use the site.

Front Cover

The Barbarossa Campaign

(4 reviews) Write a Review
$59.99
SKU:
VPG16013poly
Designer:
Gary Graber
Players:
1
Play Time:
60 minutes
Packaging:
Polybag

2008 CSR Award Nominee

The Barbarossa Campaign, by designer Gary W. Graber, recalls the titanic struggle on the Russian Front of World War 2 as no other wargame has presented it before – as a story filled with drama and pathos, using a novel new solitaire gaming system that puts you, the Axis Player, in command, facing momentous events – sometimes history's master, and at other times its pawn.

Featuring a dynamic game engine – where you must attempt to collapse the Soviet Union against all odds, where the cunning strategies you devise while directing your panzer thrusts eastward or offering fanatical resistance as the Red Army pushes relentlessly back – you will bask in a fresh, new retelling of this epic story each time the game is played.

Plumb the possibilities offered in The Barbarossa Campaign where myriad historical "what-ifs?" are constantly explored and where you will be swept away by the ebb and flow of vast battles that can be swiftly mastered after encountering rules of only moderate difficulty. It is time to revel in your hobby again with this fast-moving, innovative Russian Front wargame built for fun and enjoy the "story" in history afresh every time you play it.

Game Components:


• One 16-page, full-color Rules booklet
• One 11" x 25½" paper game map
• One 2-page sample game turn
• Five scenario set up displays
• Three economic display mats
• One events table card
• 100 color, die-cut two-sided 1/2" square pieces
• 40 color, die-cut 5/8" square pieces
• 90 color, die-cut 1/2" round pieces
• 56 color, die-cut 5/8" round pieces
• 40 Event cards
• Polybag packaging and component storage

Credits:


Game Design: Gary W. Graber
Additional Design and Development: Alan Emrich with Carl Paradis
Graphics: Alan Emrich
Map: Tim Allen
Documentation Layout: Alan Emrich
Playtesting: Paul Aceto, Terry Colman, Vince DeNardo, David Ells, Tully McKinley, Kim Meints, Mick Mickelsen, Peter Rixon, Norm Stweart
Proofreading: Bill Barrett, Judy Krauss, Jon Matthews, Gary Sonnenberg
 
The Barbarossa Campaign by Boardgames in BlightyThe Barbarossa Campaign is a very good solitaire game. You have plenty of decisions to make; the system takes the strain to help you enjoy the experience, feel the tension of the shifting initiative, and manage the strategic picture with key focus beyond the Front line. Within 2-3 turns you will find yourself becoming comfortable as the game's engine starts to purr along. The AI is strong and pushes you, stretches you, and slaps you (but in a good way). 

A very nice design with just enough strategic meat and mechanics that work nicely together. What seemed a bit daunting at first turned out to be a hidden gem. And it's darn good fun! (8.5/10)
 

Reviews

The Barbarossa Campaign by Boardgames in Blighty
The Barbarossa Campaign is a very good solitaire game. You have plenty of decisions to make; the system takes the strain to help you enjoy the experience, feel the tension of the shifting initiative, and manage the strategic picture with key focus beyond the Front line. Within 2-3 turns you will find yourself becoming comfortable as the game's engine starts to purr along. The AI is strong and pushes you, stretches you, and slaps you (but in a good way). 

A very nice design with just enough strategic meat and mechanics that work nicely together. What seemed a bit daunting at first turned out to be a hidden gem. And it's darn good fun! (8.5/10)

4 Reviews

  • 4
    The barbarossa campaign

    Posted by rich on Jan 31st 2019

    A fine game but the rules could have been clearer. It can be frustrating as it is very difficult to defeat that system. But that exemplifies the difficulty the Axis had in their invasion. the game accurately reflects the idea that the initial invasion was successful but petered out. That is what happens in the game. The idea of blitzing is also accurately reflected. One problem was the rule about putting the lend lease counters in the axis cup. there is a great deal of controversy about on this on BGG. I think the best solution was to draw the LL from the axis cup but then pull another chit. I also think the rule about counteroffensive dynamics gives the soviets an unfair advantage in combat. The pieces are thick and colorful and the rules booklet is also very colorful. so is the map. I would also have done the soviet line units not have economic chits on the back but create new units for the economic chits. It seems to me that would have only been a few cents more to do this.

    all in all a fine and fun game, well worth the 60 bucks, or even more.

  • 5
    The Barbarossa Campaign

    Posted by Randall OHara on Dec 19th 2018

    Good game and love the chit draw combat system. The card draw keeps you guessing!!

  • 5
    The Barbarossa Campaign

    Posted by sestlmo on Aug 13th 2018

    Great solo game. More to the game than I thought!

  • 5
    Barbarossa Campaign

    Posted by H. Stuart DeWolfe on Jul 25th 2018

    Love it. Great AI for Soviet power. Like the card draw mechanis. Well researched takes account of the major historical forces.